Knowledge Management Glossary
absorptive capacity - the individual and/or organizational openness
to change and innovation, and the capability or preparedness for
being able to integrate it.
appropriability - the extent to which something can be imitated.
Things are said to have "strong" appropriability if
they are difficult to reproduce by another organization. The converse
is "weak" appropriability. A related concept is that
of "sticky/slippery", i.e., sticky knowledge is an integral
part of a regime such that it cannot be extracted in a meaningful
whole.
benchmarking - the practice of identifying qualitative and quantitative
metrics against which the success of an organization can be measured,
often in comparison to competitors and industry standards. Identifying
best practices or lessons learned are common by-products of benchmarking.
best practices- methods of performing a process or sub-process
that have been identified inside or outside of the organization
and which are validated, codified, diffused, and shared with others
to encourage reciprocity and knowledge sharing.
bias for action- a term popularized by Tom Peters in "Search
for Excellence" that describes the propensity for large,
innovative companies such as Hewlett-Packard, 3M, Johnson &
Johnson to act first and analyze/contemplate later. "Just
do it" is a popular, synonymous phrase.
boundary objects- objects that are shared by more than one party,
but are not perceived in the same way by all parties. Because
they are shared, they can form the basis for negotiation, community,
dialog, hence changes in perception, etc. For example, data on
fish in a specific watershed might be used by public fisheries
to monitor the health of the population, or by activists to promote
a political agenda.
business process re-engineering (BPR) - a methodology that aims
to reorganize work in order to increase productivity and/or decrease
costs. Also known as BPR, it is often a companion or by-product
of knowledge management initiatives.
collaboration - a key tenet of KM, given that knowledge sharing--among
colleagues and customers within and outside of the organization--is
an effective means of transferring "know-how" or tacit
knowledge between individuals and therefore critical to competitive
advantage.
collaborative filtering - a voluntary practice and method, most
prevalent on the Internet, of pooling and ranking informed opinions
on any particular topic. A relatively well-known example is PHOAKS
(People Helping One Another Know Stuff) where anyone can post
opinions of web resources in Usenet Netnews which PHOAKS reads,
classifies, abstracts and tallies automatically.
communities of practice (COPs) - a self-organized, deliberate
collaboration of people who share common practices, interests
or aims and want to advance their knowledge. When the community
proves useful to its members over time, they may formalize their
status by adopting a group name and a regular system of interchange.
competitive advantage- a term popularized by Michael Porter of
Harvard Business School and author of the business classic "Competitive
Strategy", it is the unique blend of activities, assets,
relationships, history, and market conditions that an organization
exploits in order to differentiate itself from its competitors,
and thus create value.
competitive intelligence (CI)- according to the Society of Competitive
Intelligence Professionals, CI is a "process of monitoring
the competitive environment to enable senior managers in companies
of all sizes to make informed decisions about everything from
marketing, R&D, and investing tactics to long-term business
strategies." The field is populated by practitioners who
are former employees of powerful government/military intelligence
agencies such as the FBI and the CIA. However, CI should not be
confused with the illegal and unethical practices that characterize
industrial espionage. One example of how CI might be carried out
is to guess what R&D a rival firm is engaged in by noting
the topics their in-house scientists are presenting papers on
at conferences.
corporate memory - the practices of organizations, embodied in
its members, which influence its current behavior--good or bad.
Technologies that enhance corporate memory include (but are not
limited to) datawarehouses, document management systems, and expert
systems. A complementary concept is "learning to forget",
where entities strive to retire traditional, but no longer optimal,
competitive strategies.
core competencies - the key functions that an organization does
best and uses to create sustainable value and wealth. These things
are typically very complex orchestrations of activities spanning
much of the organization, such as Wal-Mart's just-in-time inventory
competency. When used to describe employees, the word "core"
is left off and refers to their capacity--comprised of education,
skills, experience, energy and attitudes--to act in a wide variety
of situations.
corporate culture -the values of an organization, frequently
expressed as behaviors that are incented and rewarded. For example,
some investment banks in the early 80's promoted individual initiative
(versus team work) through practices such as putting several people
into one position: the person who out-performed his/her peers
got to keep that position--until the next round of candidates
was hired to challenge the survivor.
corporate instinct - Based on the collective explicit and tacit
knowledge of an organization and its core competencies, it is
an organization's innate intelligence that, along with analytical
reasoning, an aspect of decision making.
data mining - a type of application with built-in proprietary
algorithms that sort, rank, and perform calculations on a specified
and often large data set, producing visualizations that reveal
patterns which may not have been evident from mere listings or
summaries.
data warehouses - a separate, centralized, integrated (i.e.,
cleaned up, merged, and redesigned) repository of information
optimized for data retrieval and reporting. Usually, data warehouses
are read-only analytical tools, and as such contain data that
is historical, stable, and adjusted for errors that may have occurred
in the transaction systems (i.e., day-to-day business applications).
decision support systems - business applications that usually
contain summaries of large amounts of data, filtered and synthesized
particularly to support strategic decision-making.
deskilling - a mostly unfavorable situation whereby organizations--and
even individuals--lose critical competencies, corporate memory,
or knowledge as a result of attrition, downsizing, automation,
lack of learning, or bad management.
document management systems (DMS) - a family of applications
which facilitate the management of compound documents, including
storage/archiving, cataloging/indexing, search and retrieval,
analysis, workflow, routing, aggregation, diffusion, and distribution.
Examples of DMS can be found on our products page.
dynamic capabilities - a theory of creating competitive advantage,
especially in times of rapid technological change, through identification
of new opportunities followed by efficient coordination of internal
technical, organizational, and managerial processes for rapid
and innovative product delivery.
early adopter - a minority of clients/users that are the first
to perceive value in new products, services, or ideas, begin to
use them, and become adept with them before the majority of eventual
clients/users does. On a curve of total eventual users, the early
adopter is succeeded by the fast follower, who is succeeded by
the late bloomer.
enabling technologies - any software, hardware, or operative
methodology that permits the interaction of separate components.
For example, enterprise messaging or middleware, connect distributed,
diverse, and sometimes previously incompatible computers and software.
expert systems - applications of artificial intelligence techniques
to perform decision-making tasks based on a programmed set of
rules and logic within specific subject areas. Examples include
insurance underwriting or investing which frequently employ case-based
reasoning or semantic analysis.
experiential learning - see "situated learning"
explicit knowledge- knowledge that has been expressed in words
and numbers and shared in the form of data, scientific formulae,
specifications, manuals, etc. It is easy to distribute and it
is "slippery". Explicit knowledge, which is also known
as "codified" knowledge, is the opposite of tacit knowledge.
gatekeeper - individuals, units, or even objects that act as
accepted, authoritative information channels employed in the information
seeking process. Gatekeepers frequently also contribute to bridging
terminological cultures and value systems. One example of this
is using the telephone yellow pages (the gatekeeper) as a source
of mechanics to work on a broken appliance.
information architecture - an aspect of information systems development,
commonly referred to within the context of website design, which
focuses on organizing information and developing a navigational
structure. Common tasks of the "information architect"
would include site map design and content management. The information
architect's focus on content management complements the roles
of graphic designers and usability experts who are usually also
part of a website development team.
information audit - a study of the fluency and efficiency of
flows of information, i.e., blockages, duplicative data collection,
failure to coordinate and/or combine, etc.
innovation - a primary focus of KM given that innovation, or
the ability to craft often radically new solutions/products, is
often viewed as one of the sole sustaining competitive advantages
of the modern firm.
intellectual capital - the sum of everything the people of an
organization know which can be converted into value or formalized,
captured, and leveraged to produce a higher-valued asset. This
is actually one of a family of terms--such as social and process
capital--used to identify types of knowledge assets.
intellectual property - knowledge, almost exclusively explicit,
which is recognized and protected under the US laws for copyright,
patents, trademarks, and trade secrets. It is further characterized
by being amenable to valuation which permit pricing and contractual
agreements such as licensing.
knowledge - justified belief that increases an entity's capacity
for effective action (Nonaka); the highest degree of the speculative
faculties, which consists in the perception of the truth of affirmative
or negative propositions (Locke).
knowledge brokers - in the knowledge markets paradigm popularized
by Laurence Prusak, the party that facilitates connections between
buyers and sellers. Brokers are guides, and as such contribute
to other peoples' success. Other terms for this role include trusted
intermediary and "infomediary".
knowledge buyers - in the knowledge markets paradigm popularized
by Laurence Prusak, the party requesting "commodities"
such as insights, judgments, and understanding.
knowledge creation - as defined by Ikujiro Nonaka, it is a spiraling
process of interactions between explicit and tacit knowledge where
ideas form in the minds of individuals; interaction with others
is usually a critical step in developing the ideas. Nonaka's model
of this process is composed of 4 steps: socialization (tacit to
tacit); externalization (tacit to explicit); combination (explicit
to explicit); internalization (explicit to tacit).
knowledge management - the strategies and processes of identifying,
capturing, and leveraging knowledge to enhance competitiveness
(adapted from the American Productivity & Quality Center.)
knowledge maps - guides or inventories of an organization's internal
and external information and knowledge sources. The sources of
information include files, web pages (in intranets and extranets),
document management systems, recordings of best practices, databases,
data warehouses and data marts. Sources of knowledge include subject
experts, business rules, workflow charts, procedure manuals, "cookbooks",
and diagrams.
knowledge markets - a concept developed by Laurence Prusak which
sees knowledge in firms behaving like a traditional, tangible
commodity which can be exchanged, bought, bartered, found, and
generated. The main price mechanism of the knowledge market is
reciprocity, the expectation that one will receive valuable knowledge
in return for giving it. Additionally, the knowledge may have
either present or future value for parties to the transaction.
knowledge repositories - collections of knowledge "nuggets",
the contents of which are characterized by having the authority
of a best practice (which in turn implies a review for quality
and validity) and having been organized according to some scheme
to facilitate visualization, manipulation, and navigation. Examples
of repositories include: threaded discussion databases that hold
"lessons learned" and which must be created with--at
a minimum--a date, author and subject classification; product
marketing materials and methods, which represent a distillation
of product knowledge; competitive intelligence; and people(!).
knowledge transfer - the action and flow by which largely tacit
knowledge is transmitted among people.
knowledge worker - a term coined by Peter Drucker to describe
participants in an economy where information and its manipulation
are the commodity and the activity. Contrast this with the industrial
age worker who was primarily required to produce a tangible object.
Examples of knowledge workers include--but are not limited to--marketing
analysts, engineers, product developers, resource planners, researchers,
and legal counselors.
legitimate peripheral participation - a theory that recognizes
that learners can contribute even as novices while also influencing
their "teachers" and changing the body of knowledge
they are acquiring. A synonymous concept is that of the apprentice/master
relationship and arrangement.
metadata - "data about data," it provides information
about resources, such as title, author, location, and date of
creation of the information being described, like a book or a
website, for example.
OLAP - stands for "online analytical processing", a
type of application that attempts to facilitate multidimensional
(i.e., data that has been aggregated into various categories or
"dimensions") analysis. That is, OLAP should help a
user synthesize enterprise information through comparative, personalized
viewing as well as through analysis of historical and projected
data.
situated learning - a synonym for apprenticeship that emphasizes
the contextual, real-life learning and mentoring aspects of knowledge
acquisition which in turn requires absorbing tacit and explicit
knowledge.
subject matter expert - an individual with expertise in a certain
subject area; within the context of KM, this person may be seen
as an authority and act as the gatekeeper of knowledge for their
particular subject area.
tacit knowledge - knowledge that is not made explicit because
it is highly personal, not easily visible or expressible, and
usually requires joint, shared activities in order to transmit
it. Examples of tacit knowledge include subjective insights, intuitions,
and hunches. Also known as informal knowledge, it is the opposite
of explicit knowledge.